"Vanille-san, is it time to get up?"
*Drool* "Uh... what?"
My ninth image in what will be group of images I'm calling: Studio Series. I'm rendering out characters in HD using 3dsMax 2012 and a custom Mental Ray setup. The images are designed to look like the characters showed up to a photoshoot.If you want to see more like this; comment, fave, or watch me.
Hope by CarbinT
I edited the textures also. His pants bugged me, a lot.
On a side not this one was really fun to make. He's surprisingly easy to pose and render.
XNA Posing Studio 10.8.7b + Max2012 and Mental Ray.
Hope Estheim (C) Square-Enix.
Created for enjoyment, no copyright infringement intended.